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Openglad is an SDL port of an old DOS game called Gladiator, which was developed by FSGames in the mid 90's. It is a top-down gauntlet-style RPG in which you hire team mates, go on missions, and improve your team with the spoils you reap. It can be played by up to 4 players (using split-screen), and features many classes, special abilities, and a scenario editor.

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System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-05-13 15:17
0.98

이 릴리스에는 수정 심각한 충돌 대 피정 버그 시도 메모리 누수 코드의 영역과 관련된 최대 패치를합니다. 또한 시나리오 편집기를 사용하여 약간은 덜 귀찮을 수있습니다.
Tags: Major bugfixes
This release fixes a serious crash-on-retreat bug and attempts to patch up memory leaks associated with that area of the code. It also makes the scenario editor slightly less annoying to use.

2003-01-09 10:17
0.97

이 버전에서는, 축적 메모리 누수가 연결되어 여러 segfaults, 전체 화면 모드가 Windows에서 작동해야한다, 고정했다 그리고 그곳을 찾는 파일이 향상됩니다.
Tags: Major bugfixes
In this version, an accumulating memory leak was plugged, several segfaults were fixed, the fullscreen mode should now work in Windows, and there is improved file finding.

2002-11-18 15:15
0.95.1

이 릴리스에서 수정이 Openglad 방해 작은 버그는 gcc 3.x에서 성공적으로 컴파일되고
Tags: Minor bugfixes
This release fixes a small bug that prevented Openglad from being compiled successfully with gcc 3.x.

2002-09-24 19:32
0.95

파일을 찾아 개선했다. 메모리 수정되었다. 에릭과 마이크의 변색 코드를 구현했다. sai2x와 독수리가 렌더링을 구현했다. 이제 게임 autoconf를 빌드하는 데 사용. 명령줄 구문이 추가되었습니다.
Tags: Major feature enhancements
File finding was improved. Memory fixes were made.
Erik's and Mike's fading code was implemented.
sai2x and eagle rendering were implemented. The
game now uses autoconf to build. Command line
parsing was added.

2002-08-23 14:05
0.9

Tags: Initial freshmeat announcement

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