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OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. Its primary audience is made up of application developers and desktop users that rely on portable standards like OpenGL for games and other multimedia applications.

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2007-06-06 16:17 Back to release list
1.1.0

빌딩 아래에서 Visual Studio를 개선했다. 어떤 논리 OpenAL 헤더 경로를 찾을 권리가 추가되었습니다. 코드 ALUT 사양 1.1.0로 업데이 트되었습니다. 리눅스의 이전 버전에서 빌드가 수정되었습니다.
Tags: FreeALUT, Initial freshmeat announcement
Building under Visual Studio was improved. Some
logic was added to find the right path to the
OpenAL headers. The code was updated to the ALUT
specification 1.1.0. Builds under older versions
of Linux were fixed.

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