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Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.

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2012-03-17 06:38 Back to release list
1.2

이것은 1.0 확장 기능 릴리스 API. 그것은 가장 주목할 만한 자동 구성, 속 편 라이브러리, 런타임 신뢰도 및 타일 화합물의 주요 새로운 기능을 소개합니다.
Tags: Major feature enhancements
This is a feature release extending the 1.0 API. It introduces major new features, most notably automatic configuration, the Sequel library, runtime reliability, and tile compounds.

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