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Allegro Sprite Editor (ASE) is a program specially designed with facilities to create animated sprites that can be used in some video game. It lets you create static images, characters with movement, textures, patterns, backgrounds, logos, color palettes, etc. It focuses on pixel editing to do pixel art. It isn't a photo retouching tool or a vector graphics editor. Mainly, it is a tool to create tiny animations pixel-by-pixel.

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2007-09-18 08:52 Back to release list
0.5

그리드에 더 나은 "스냅인"지원을 상자에 구현된 도구처럼 (사각형, 타원형, 등등). 떠있는 선택을 지금도 "그리드"스냅. 서브 픽셀 움직임이 확대된 추가되었다 편집기에서 커서. 마우스 휠을에 대한 더 나은 지원 및 중간 버튼 스프 라이트를 제공했다 - 스크롤 및 확대에 대한 편집기를 엽니다. 저장 gif는 이제 완전히 기본적으로 지원됩니다. 알레그로 4.2.3 SVN과 편집 key_shifts와 알레그로의 버그와 함께 해결되었습니다. 전체 화면 또는 창 상태로 지금은 기억이다.
Tags: Minor feature enhancements
Better "snap to grid" support was implemented for box-like tools (rectangle, ellipse, etc.). Floating selection now also "snaps to grid". Sub-pixel movement was added for zoomed-cursors in the editor. Better support for the mouse wheel and middle button were provided in the sprite-editor for scrolling and zooming. Saving as GIF is now fully supported by default. Compilation with Allegro 4.2.3 SVN was fixed along with a bug in Allegro with key_shifts. The full-screen or windowed state is now remembered.

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