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The Ark Roleplaying Kernel is a roleplaying engine
that will allow game developers to create a full-
featured role playing game, without having to write
a single line of C++. All they have to do is to
create game data (models, textures, world), and
define the behaviour NPCs, in Lua. The
engine contains a full outdoor 3D engine, with
support for skeletal animation, and triangle-
accurate collision detection. It also contains tools
to create world and quests, and loaders for the
most common low-polygon 3D formats.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-03-02 22:33 Back to release list
0.1.2

이 릴리스에는 자바 스크립트가 아닌 스크립트를 루아를 사용하고 관람석과 안개, 모듈 시스템, 클라이언트 / 서버 시스템 (옵션), 충돌 감지 및 raytracing있다. 많은 버그가 해결되었습니다 그리고 몇 가지를 처음부터 새로 작성되었거나 청소.
Tags: Major feature enhancements
This release uses Lua instead of Javascript for the scripts, and has skybox and fog, a modules system, a client / server system (optional), and collision detection and raytracing. Many bugs have been fixed, and some things have been rewritten from scratch or cleaned up.

Project Resources