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Animmerger stitches 2D images together into either a static image or an animation, while attempting to preserve a global frame of reference (static background). That is, for a movie that follows an actor around (and the background scrolls to follow them), it creates a movie that has a fixed background, and the camera moves around in the scene. The most obvious application of animmerger is in automatic map stitching for 2D video games, but there are many general purposes for which the program can be used. Its color quantization and dithering algorithm set is particularly advanced.

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2011-01-07 07:14 Back to release list
1.4.3

이 릴리스에는 새로운 픽셀 방법을 추가하고 원본 사진 영역에 대한 보상을 목표로 기능의 완전히 새로운 클래스를 사용할 수 없게 표시 추가 ( "가면을 쓴"). 색상 양자화 (palettization)와 디더링 기능도 크게 향상되었다.
Tags: Major, features
This release adds new pixel methods and adds an entirely new class of features aiming to compensate for areas in source pictures marked unusable ("masked"). The color quantization (palettization) and dithering features were also significantly improved.

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