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Revisionb759cf64dabf95a7a4790f60556baf50321a2cff (tree)
Time2017-03-25 19:30:14
AuthorSUEHIRO <supersuehiro@user...>
CommiterSUEHIRO

Log Message

bindtime がある postype = none の explod を修正

Change Summary

Incremental Difference

--- a/src/char.go
+++ b/src/char.go
@@ -916,7 +916,9 @@ func (e *Explod) update(oldVer bool, playerNo int) {
916916 }
917917 screen := false
918918 if e.bindtime != 0 {
919- if e.postype >= PT_L {
919+ if e.postype == PT_N {
920+ e.pos = e.offset
921+ } else if e.postype >= PT_L {
920922 e.pos, screen = e.offset, true
921923 if e.postype == PT_L {
922924 e.pos[0] -= float32(sys.gameWidth) / 2