• R/O
  • HTTP
  • SSH
  • HTTPS

Frequently used words (click to add to your profile)

javac++androidlinuxc#windowsobjective-ccocoa誰得qtpythonphprubygameguibathyscaphec計画中(planning stage)翻訳omegatframeworktwitterdomtestvb.netdirectxゲームエンジンbtronarduinopreviewer

Administrator's Toolkit VS plugin


File Info

Rev. 5d4bc37c03db327db9863ed14c4adec06d5cc76d
크기 4,444 bytes
Time 2022-06-26 03:27:02
Author melchior
Log Message

0.3.9-rc Changes

Content

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{05CB6C27-8A8B-470F-9E17-CBD6BF6453C1}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>AdminToolkit</RootNamespace>
    <AssemblyName>AdminToolkit</AssemblyName>
    <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="7z a -tzip -x!*.zip -aoa ${ProjectName}_${ProjectConfig}.zip" workingdir="${TargetDir}" />
        <Command type="BeforeClean" command="rm -f *.zip" workingdir="${TargetDir}" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <Optimize>true</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="7z a -tzip -x!*.zip -aoa ${ProjectName}_${ProjectConfig}.zip" workingdir="${TargetDir}" />
        <Command type="BeforeClean" command="rm -f *.zip" workingdir="${TargetDir}" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="VintagestoryAPI">
      <HintPath>VS_libs\VintagestoryAPI.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="VSSurvivalMod">
      <HintPath>VS_libs\VSSurvivalMod.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="VSEssentials">
      <HintPath>VS_libs\VSEssentials.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="VSCreativeMod">
      <HintPath>VS_libs\VSCreativeMod.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="System.Drawing" />
    <Reference Include="protobuf-net">
      <HintPath>VS_libs\protobuf-net.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="VintagestoryLib">
      <HintPath>VS_libs\VintagestoryLib.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="Newtonsoft.Json">
      <HintPath>VS_libs\Newtonsoft.Json.dll</HintPath>
      <Private>False</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AdminToolkitMod.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="AdminModConfig.cs" />
    <Compile Include="AdminModCommand.cs" />
    <Compile Include="Commands\AdminListingCommand.cs" />
    <Compile Include="Commands\BackupCycleCommand.cs" />
    <Compile Include="Commands\RulesCommand.cs" />
    <Compile Include="Commands\BannerControl.cs" />
    <Compile Include="Commands\PingerCommand.cs" />
    <Compile Include="Commands\VariableSpawnpoints.cs" />
    <Compile Include="ATK_BasicFeatures.cs" />
    <Compile Include="Helpers\MultiLang.cs" />
    <Compile Include="Commands\IdlePlayerControl.cs" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include="VS_libs\" />
    <Folder Include="Commands\" />
    <Folder Include="assets\" />
    <Folder Include="assets\atk\" />
    <Folder Include="assets\atk\lang\" />
    <Folder Include="Helpers\" />
  </ItemGroup>
  <ItemGroup>
    <None Include="modinfo.json">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </None>
    <None Include="LICENSE.txt" />
    <None Include="readme.md" />
    <None Include="assets\atk\lang\en.json">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </None>
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>