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This is a fork of Zandronum used on servers hosted by The Sentinels Playground (TSPG).


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Rev. Time Author
197264b0dacb 2021-11-21 09:59:59 Adam Kaminski

Fixed the vertical positioning of the "players cannot hear/talk to you" message on the screen.

1e618bd4294e 2021-11-21 09:44:14 Adam Kaminski

Fixed the announcer's "fight!" sound from not playing at the start of a round.

ed05c5ac9a2c 2021-11-21 08:17:03 Adam Kaminski

Fixed being unable to spy on enemy players while playing a client demo.

73e154db9c3c 2021-11-18 01:23:03 Adam Kaminski

"sv_shootthroughallies" and "sv_dontpushallies" now also apply to friendly actors.

bcc88ca3cbcc 2021-11-17 08:14:36 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

f0e9e5d52375 2021-11-17 07:51:06 Joshua Surace

Renamed sv_backtracelimit to sv_backtracethreshold and added a maximum threshold of 96 map units.

b33ea1fe1c5b 2021-11-17 02:05:46 Adam Kaminski

Made a minor cosmetic change to the backtrace code.

6cbb1ed40ba3 2021-11-16 15:14:06 Adam Kaminski

Don't let players activate a thing's special by bumping into or using them while being backtraced.

74384acc4d8e 2021-11-16 15:11:22 Adam Kaminski

Don't perform a backtrace on a player who activated any specials during extrapolation.

0ba9c079cc23 2021-11-16 13:06:26 Adam Kaminski

Stop SetPlayerClass from choosing random players if they're supposed to be forbidden.

5d4d4eba5345 2021-11-16 12:46:37 Adam Kaminski

Fixed SetPlayerClass not checking for invalid players, and not informing clients about a player's new class.

d45e02d07df5 2021-11-16 01:26:22 Adam Kaminski

SetPlayerClass can now assign random classes to players.

eeecfaeeeede 2021-11-15 22:50:50 Adam Kaminski

Fixed an incorrect line.

bd317bc5b15e 2021-11-15 14:48:48 Adam Kaminski

Replaced the executable icon with a more sleek, modern design originally made by Medicris.

7ce4c4f2300e 2021-11-15 13:38:22 Adam Kaminski

The backtrace now hijacks the unlagged sector's reconciliation to restore the ceiling/floor of all sectors to what they were when the player was being extrapolated.

6dd47effd8a7 2021-11-15 09:04:57 Adam Kaminski

Added sv_respawndelaytime to the gameplay options menu.

24f6c6295b01 2021-11-15 08:38:01 Adam Kaminski

Have the server notify the clients about any changes to the skip correction's settings.

c66dc21d88d9 2021-11-15 08:31:08 Adam Kaminski

Fixed CVars with the CVAR_SERVERINFO or CVAR_SENSITIVESERVERSETTING flags from being synced with clients without RCON access.

665a308d786a 2021-11-14 23:32:30 Adam Kaminski

P_AimLineAttack now ignores allies if sv_shootthroughallies is enabled, unless forced in certain cases. This particularly fixes the BFG's tracers still hitting a shooter's teammates even when the flag was enabled.

35275cb2902f 2021-11-14 02:49:10 Adam Kaminski

Don't perform a backtrace on a player who teleported or took environmental damage during extrapolation.

b8984c7fbbce 2021-11-14 02:30:04 Adam Kaminski

Fixed the skip correction's debug messages.

d205425675b9 2021-11-14 02:15:42 Adam Kaminski

Added the function server_ShouldPerformBacktrace, to organize the skip correction's backtrace code better.

f10cc2e869af 2021-11-14 02:14:38 Adam Kaminski

Added the function SERVER_IsExtrapolatingPlayer.

eac59f2bb8e9 2021-11-13 23:15:32 Adam Kaminski

Always update the movement of the local player even when they're extrapolated, but just send them their last known position and velocity.

5ad7c9563b3b 2021-11-13 23:01:15 Adam Kaminski

Backed out changeset: 9845eca15f99
Removes: "Added the server command 'UpdateLocalPlayerGameTics'."

7e618758e702 2021-11-13 22:55:07 Adam Kaminski

Backed out changeset: c173e5330ea9
Removes: "Fixed 'MoveLocalPlayer' from still processing a player's movement if the current update was outdated."

078db333592c 2021-11-13 00:40:49 Adam Kaminski

Fixed how the server resets the client's tic buffer when they respawn properly.

5ee0bdde93f2 2021-11-12 23:12:15 Adam Kaminski

Reset a client's extrapolation data whenever they die or spectate.

185d31b1c24a 2021-11-11 04:40:26 Adam Kaminski

Don't start backtracing a player until we receive at least one movement command from them on time.

bc16f462c8e8 2021-11-11 03:55:05 Adam Kaminski

Reduced the maximum number of tics the server can extrapolate a player's movement to 7 tics and changed the default value of sv_extrapolatetics to 3.