Ticket #24766

The cymbals should not be muted

오픈 날짜: 2011-04-03 14:23 마지막 업데이트: 2011-07-09 10:01

Reporter:
소유자:
Type:
Status:
Closed
Component:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
None
Vote
Score: 0
No votes
0.0% (0/0)
0.0% (0/0)

Details

Last time I submitted a ticket(#23921) about the hihat muted problem. Now I found that the second note of both side cymbals mute the first one, which makes cymbal roll impossible.

I feel sorry for not testing last version that details.

Ticket History (3/6 Histories)

2011-04-03 14:23 Updated by: maokejackson
  • New Ticket "The cymbals should not be muted" created
2011-04-03 15:28 Updated by: yyagi
댓글 올리기

Thank you for your report.

Fortunately, another person report the same issue in the user forum [#56569]. http://sourceforge.jp/forum/forum.php?thread_id=28999&forum_id=24381

I answered to him that it seems the sideeffect of #24007 (acceleration of loading DTX data).

Temporaly I removed the code for #24007 and it seems fine for cymbal rolls. Would you try it?

tp://www2s.biglobe.ne.jp/~yyagi/temp/DTXMania090_Test_noCYmute.zip

2011-04-03 16:51 Updated by: maokejackson
댓글 올리기

The test version works fine for me.

2011-04-03 16:53 Updated by: yyagi
  • Resolution Update from None to Fixed
댓글 올리기

Thanks. I consider how to resolve #24007 again.

2011-07-09 10:00 Updated by: yyagi
  • Status Update from Open to Closed
  • Ticket Close date is changed to 2011-07-09 10:00
2011-07-09 10:01 Updated by: yyagi
댓글 올리기

The fix is included in 091.

Attachment File List

No attachments

Edit

You are not logged in. I you are not logged in, your comment will be treated as an anonymous post. » Login