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Torus is a simple game inspired by Torus for DOS. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to that of Tetris). Torus is written in C++ using Qt and the STL.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2006-10-09 11:46
1.1

큰 쇠시리는 이제 기본 wxWidgets 라이브러리를 사용합니다. 이것은 바이너리 릴리스입니다. 그것은 bcc32과 건설과 UPX로 압축.
Tags: Stable, Major feature enhancements
Torus now uses wxWidgets as its base library. This
is a binary release. It is built with bcc32 and
compressed with upx.

2002-03-27 22:37
0.6.2

객체 사이의 몇 가지 향상된 신호 교환 (개체 개체)가 전체 TTorus 대신 쇠시리 색상을 나타내는 정수를 전송하고 쓸모없는 기능과 XPM 파일의 제거.
Tags: Stable, Minor bugfixes
Some improved signal exchange between objects (objects are sending an integer which represents torus color instead of whole TTorus object), and removal of obsolete functions and XPM files.

2002-02-24 15:48
0.6

QMainWindow 지금 사용하는 PNG 이미지를 지금 xpm으로, 단일 실행 바이너리 변환 프로그램을 줄일 수있습니다.
Tags: Stable, Minor feature enhancements
QMainWindow is now used and png images are now converted into xpm, reducing the program to a single executable binary.

2001-05-08 17:00
0.5.1

Tags: Stable, Initial freshmeat announcement

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