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ClanLib is a cross-platform game SDK currently supporting Windows and Linux. It provides easy-to-use interfaces for 2D graphics, input, sound, resources, networking, GUI, OpenGL, and more. The goal is to provide a game SDK that does all the dirty work that all modern games need to implement anyway, thus making the game developer concentrate on the gameplay instead of reinventing the wheel over and over again.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-06-11 06:21
2.2.9

더 많은 예제가 추가되었습니다 일부 버그 수정. 이 릴리스 2.2.8 이후 어떤 침입 변경 사항을 포함하지 않습니다.
More examples have been added and some bugs fixed. This release does not contain any breaking changes since 2.2.8.

2011-04-09 06:50
2.2.8

이것은 무단 변경 bugfix 릴리스입니다.
Tags: Stable
This is a bugfix release with no breaking changes.

2011-03-22 06:16
2.2.7

이것은 무단 변경 bugfix 릴리스입니다.
Tags: Stable
This is a bugfix release with no breaking changes.

2011-01-15 07:44
2.2.6

이것은 무단 변경 bugfix 릴리스입니다.
Tags: Stable
This is a bugfix release with no breaking changes.

2010-10-07 01:55
2.2.4

의 x64 미리 컴파일 의존성 라이브러리가 수정되었습니다. 그래픽, 디스플레이, GL의, 및 소프트웨어 렌더러에 대한 사소한 버그가 수정되었습니다. 아니 무단 변경되었다.
Tags: Stable
The x64 precompiled dependency libraries were fixed. Minor bugs in the GUI, display, GL, and software renderer were fixed. No breaking changes were made.

Project Resources