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Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-07-13 18:54
0.12

없음 동기화 로직의 pyarianne 모듈이 추가되었습니다.
Tags: Minor feature enhancements
Out of sync logic was added for the pyarianne
module.

2004-07-05 14:45
0.11

ingame 개체의 클래스를 추가했다 configure 스크립트를 개선했습니다.
Tags: Major feature enhancements
Classes of ingame objects were added, and the
configure script was improved.

2004-06-04 22:26
0.10.1

이 릴리스에는 더 많은 대역폭을 절약하기 위해 압축 RPMap 메시지를 추가, automake autoconf를하고 지원을 향상시키고 pyarianne 모듈을위한 몇 가지 추가 기능을 추가합니다.
Tags: Minor feature enhancements
This release improves the autoconf and automake support, adds compressed RPMap messages to save more bandwidth, and adds some extra functions for the pyarianne module.

2004-05-25 22:23
0.10.0

Python을 지원하는, 당신은 새로운 고객을 Python을 사용하여 코드 있도록 추가되었습니다. autoconf를 도구 지원도 개선됐다. 때문에 폭음과 파이썬을 확인하지 않습니다 스크립트, 그래도 개선 요구를 빌드합니다.
Tags: Major feature enhancements
Python support was added, allowing you to code new clients using Python. Autoconf tool support was also improved. The build script needs improving, though, because it doesn't check for SWIG and Python.

2004-05-19 20:12
0.08.5

이 릴리스의 서버와 동기화를 요청할 수 없음 동기화 메시지를 추가합니다. 그것은 서버 쪽에서 변화와 동기화되었습니다.
Tags: Minor feature enhancements
This release adds an Out of Sync message to request synchronization with server. It has been synced with changes on the server side.

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