E_CITY_CONQUEST
Noticed while implementing #45152 : We use E_UNIT_WIN_ATT for city conquest. As an event, city conquest is much more remarkable than a single combat victory, and E_UNIT_WIN_ATT seems not to go anywhere by default.
Noticed while implementing #45152 : We use E_UNIT_WIN_ATT for city conquest. As an event, city conquest is much more remarkable than a single combat victory, and E_UNIT_WIN_ATT seems not to go anywhere by default.