Ticket #44737

techs_researched not set correctly for civil war player

오픈 날짜: 2022-06-01 00:55 마지막 업데이트: 2022-06-09 06:15

Reporter:
소유자:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
1

Details

S3_0 autogame with a bunch of local patches (most of which are still targeted to 3.0.2, but also sanity check for #44594) reports techs_researched counter problem. This comes immediately after a message about creation of a new player (presumably civil war)

Ticket History (3/4 Histories)

2022-06-01 00:55 Updated by: cazfi
  • New Ticket "techs_researched not set correctly for civil war player" created
2022-06-01 23:58 Updated by: cazfi
  • 소유자 Update from (None) to cazfi
  • Resolution Update from None to Accepted
  • Milestone Update from 3.0.3 (closed) to 3.0.2 (closed)
  • Component Update from (None) to Server
댓글 올리기

The techs_researched was initially set right, but number of researched future techs not, i.e., the civil war player lost all their future techs.

Fix is rather trivial with low risk. To stop games in 3.0.2 accumulating more techs_researched sanity problems, I'd still include this to 3.0.2.

Plan also to push to S2_6.

2022-06-09 06:15 Updated by: cazfi
  • Status Update from Open to Closed
  • Resolution Update from Accepted to Fixed

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