Ticket #43313

Make zstd the default compression type

오픈 날짜: 2021-12-02 13:45 마지막 업데이트: 2021-12-28 21:55

Reporter:
소유자:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
2

Details

Zstd both compress well and is fast, so I think we should make it the default savegame compress type. But would target that to master only - once zstd has been tested in practice in 3.1

As part of #43200, this has also been posted to http://forum.freeciv.org/f/viewtopic.php?f=14&t=92074

Ticket History (3/8 Histories)

2021-12-02 13:45 Updated by: cazfi
  • New Ticket "Make zstd the default compression type" created
2021-12-03 12:51 Updated by: cazfi
  • Details Updated
2021-12-19 18:19 Updated by: cazfi
  • Resolution Update from None to Accepted
2021-12-20 14:16 Updated by: cazfi
  • Resolution Update from Accepted to None
댓글 올리기

Also migration of obsoleted bzip2 in savecompat should migrate to zstd.

2021-12-20 21:23 Updated by: cazfi
  • Resolution Update from None to Accepted
댓글 올리기

Savegame migration from deprecated bzip2 to new zstd added in latest version.

2021-12-28 21:55 Updated by: cazfi
  • Status Update from Open to Closed
  • 소유자 Update from (None) to cazfi
  • Resolution Update from Accepted to Fixed

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