[Freeciv-tickets] [freeciv] #41990: Client : need a shortcut Key_E for connect_maglev

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Sat May 7 01:59:16 JST 2022


#41990: Client : need a shortcut Key_E for connect_maglev

  Open Date: 2021-04-12 09:04
Last Update: 2022-05-06 19:59

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/41990
RSS feed for this Ticket:
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Last Changes/Comment on this Ticket:
2022-05-06 19:59 Updated by: cazfi

Comment:

Well, making some decisions about this is really urgent at the moment. We've just entered S3_1 semi-d3f, and about any solution to this would require adding something to ruleset format.
--
- I dislike proposed patch in that it just adds bandaid for one road type and not overall solution for all of them, is extending a concept that we should be deprecating instead, and is likely to cause problems (how to migrate away from it) in the future
- However, that one road type is more important in current real-life rulesets (even in supplied ones) than any other one suffering from the same problem, so having special support for it would make sense
- We're certainly not getting any better solution in time to 3.1 (as we are in semi-d3f, one could say that deadline was last week), so it's either we take this solution or leave the problem in to freeciv-3.1
- Taking it in at this point would require reopening semi-d3f. Alpha3 is not yet out, so we have not yet published current formats as the d3f proposal. Some test runs towards alpha3 have been running already, and those may need to be rerun if we do the change
--
So, yeah, I'm at least preparing for the chance that we take it to S3_1 (will make a bit more in-depth review of the patch during this weekend)


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Ticket Status:

      Reporter: alain_bkr
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: (None)
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

3.0.beta1 , client gtk3.22
Maybe i missed something, but it seems that maglev  must be done one by one (each turn give the order to an ingeneer on a new tile) , which is very painful.
i expected shift-M to do maglev  path    (like shift-R for Roads, or shift-L for rails )
Edited: 
Shift-M is reserved for something 3.1
key_E   seems available.


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