#44877: Cease-fire not recorded to max_state as higher state than War Open Date: 2022-06-20 13:18 Last Update: 2022-06-30 02:23 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44877 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44877 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-30 02:23 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted * Milestone Update from (None) to 3.2.0 Comment: Reply To cazfi but it might be that we shouldn't have such a "transitional" state recorded as the max_state If there's problems with that, we should resolve them in master. As a general rule, we should have accurate max_state in 3.2. Patch for the cease-fire attached. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.2.0 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Diplstate max_state remain War when the players first agree on Cease-fire. It seems wrong, but it might be that we shouldn't have such a "transitional" state recorded as the max_state - entering Armistice is recorded as Peace to max_state. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44877 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44877