[Freeciv-tickets] [freeciv] #44782: Move max bombard range from game to unit type

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OSDN Ticket System norep****@osdn*****
Thu Jun 9 15:59:52 JST 2022


#44782: Move max bombard range from game to unit type

  Open Date: 2022-06-08 19:09
Last Update: 2022-06-09 09:59

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44782
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44782

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Last Changes/Comment on this Ticket:
2022-06-09 09:59 Updated by: cazfi

Comment:

Reply To ihnatus
Could we instead just have an effect "Action_Range"? AI support for ranged actions seems to be rudimentary any way.
That sounds like something that would work better especially with arbitrary number of different user defined bombard (and other ranged) actions, than having all the units having long list of ranges for different actions.

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Ticket Status:

      Reporter: elefant
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: Rulesets
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Make the max bombard range defined for each unit type instead of using a game-wide value.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/44782
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