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Takeda Toshiya氏による、エミュレータコレクション、Common Source Code Project ( http://homepage3.nifty.com/takeda-toshiya/ )をQtに移植した …だけではなく、富士通FM-8/7シリーズのコードを積極的にContribしています。

上流は、 https://github.com/Artanejp/common_source_project-fm7

System Requirements

System requirement is not defined

Released at 2020-03-04 14:19
csp-qt SNAPSHOT 2020-03-03 (5 files Hide)

Release Notes

** Qt porting and FM-7/77/AV/AV40/EX for Common Source Code Project **

March 03, 2020
K.Ohta (whatisthis.sowhat _at_ gmail.com)

1.About

This package is Qt5 porting of Common Source Code Project (CSP) and built with Qt5, for Windows, built with MinGW(32bit).

Source Code:

Additional INFO:

Binaries will be available, distibute from osdn.net. See, https://osdn.net/projects/csp-qt/ and

Released at:

2.Background

Common Source Code Project (CSP) is good emulator writing. It also distributed with GPLv2, this is good for me.

But codes are specified to M$ Visual C. I'm using GNU/Linux, and I starting to apply FM-7(or later).

So, I start to port to GNU/Linux and using Qt4/Qt5.

What you need at least:

a. Qt5 (neither Qt3 and Qt4) toolkit: Qt5.3 or later.

b. Some OpenGL implementation, maybe at leaset OpenGL v2.x .

c. gcc / g++ (5.0 or later? ) or llvm clang / clang++ (3.5 or later?) toolchain.

d. SDL2 (not SDL1.x).

e. CMake 2.8 or later.

f. Needs ffmpeg.See https://ffmpeg.org/ .

g. FFMpeg has bundled only for Win32.Please install for other OSs if not working.

h. Built with Qt5.5 (for Ubuntu 16.04LTS) or Qt 5.10 (for Win32 and Debian/Sid).

i. Now, changed default drawing infrastructure to OpenGL ES2.You can change --opengl option via comman line (or GUI).

j. Now for Win32 build, using LLVM CLANG cross toolchains on Docker environment.Because exception handling of MinGW-w64's gcc is very slowly (this cause by *evil* Borland).

* TIPS: If emufoo.exe don't show screen drawing, set environment variable QT_OPENGL to software (i.e. Using Windows as VirtualBox's gueat OS).

3.How to build:

After extracting (or git pulled) sourcecodes:

$ cd {srctop}/source/build-cmake/{Machine name}/

$ mkdir build

$ cd build

To configure:

$ cmake ..

or

$ ccmake ..

To build:

$ make

To install:

$ sudo make install

4.Qt specified notice:

・Config file (scancode.cfg and foo.ini) has placed (moved) to
"~/.config/CommonSourceCodeProject/emufoo/" (for Windows, ".\CommonSourceCodeProject\emudfoo\" ).
・BIOS, WAVS, BINS and SAVED STATES have placed (moved) to
"~/CommonSourceCodeProject/emufoo/" (for Windows, ".\CommonSourceCodeProject\emudfoo\" ).
・All of recorded products (PNG Screenshots, MOVIES, SOUNDS)
have *temporally* written to "~/.config/CommonSourceCodeProject/emufoo/" (for Windows, ".\CommonSourceCodeProject\emudfoo\" ).
・Added ToolTips and Japanese translations.(2017-01-24) ・Place R@Ms under $HOME/CommonSourceCodeProject/emu{Machine Name}/ , this directory has made
after first using.
・Config file, {foo}.ini is written on $HOME/.config/CommonSourceCodeProject/emu{Machine Name}/ . ・Saved state file, {foo}.sta is written on $HOME/CommonSourceCodeProject/emu{Machine Name}/ . ・Key code conversion file is written on $HOME/.config/CommonSourceCodeProject/emu{Machine Name}/scancode.cfg .
This file contains comma separated fields, written at hex-decimal (not decimal),
first is M$ Virtual Key Code, second is Qt's scan code.
・Common UI components (at src/qt/gui ) are moved to shared lib. libCSPgui.so . ・Installer (bash) script is available now; src/tool/installer_unix.sh . ・When you place specified WAV files(differ per VM) same directory as ROMs, you can sound sounds: i.e. FDD seek, CMT relay and buttons.

5.Status

a. I tested to build only under Debian GNU/Linux "sid",Ubuntu Linux 16.04LTS "Xenial" for AMD64 (x86_64) and MinGW with GCC6 (Windows 32bit).

But, perhaps, will succed to build another GNU/Linux OSs or BSD OS variants.
    • On windows, using MinGW is already okay, but not tested drawing.
    • Cross building with GNU/Linux's MinGW32 and Qt5.5.1 (for MinGW) is available. Modify and use build-cmake/config_build_cross_win32.sh and related *.cmake files.
    • And, you can also build with M$ Visual Studio 2013 or 2015.

b. Now, I using Qt5 as toolkit, because authors of Qt announced "Qt4 is obsolete, will be updated no longer".

c. All of virtual machines are already ported to Qt (On Oct 29, 2015).

d. Now using GCC-6.1 with Link Time Optimize to build for distrubuted binaries.

e. Implemented socket, networking for MZ-2500, but, not tested yet (;´Д`)

Repositry:

Project Page:

Upstream (Takeda Toshiya San's original code):

Special thanks to:

Ryu Takegami-san, to assist debugging FM-7/77/AV/40/EX . Haserin-san, to assist debugging FM-7/77/AV/40/EX . Developers of Ootake, give hints of emuPCEngine (from source code).

Changes:

* To see older changes, read ChangeLog and 000_gitlog.txt.

* SNAPSHOT March 03, 2020

See STATUS section for doc/VMs/fmtowns.txt and

000_gitlog.txt .

  • VM/I386_NP21 Merge Upstream 2020-02-21 's I386::/NP21.Belows are differ from upstream:
- Implement memory wait to change CPU speed. - Implement extra reset wire to notify CPU reset. - Some headers are changed due to cause FTBFS with GCC. - Character encoding chenged to UTF-8 at most of source files(not all?)
  • VM/I386 IMPORTANT: libcpu_newdev/i386 has removed.I386:: porting from NP21 seems to be working nice, no need to porting from MAME/C++.
  • UI/Qt Add HARDDISK CREATION feature.
  • VM/HARDDISK Calculate correctness C/H/S of HDD.
  • VM/SCSI_HDDWIP Implement RECALIBRATE SCSI command.
  • VM/SCSI_HDDVM/SCSI_DEV Implement some command.But still not active.
  • VM/BMJr Fix Break sequence. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/648 .
  • VM/BMJr Fix reset-key (EIKIGOU + BREAK) sequence.
  • VM/BMJr Alse assume Back Space key to DELETE key.
  • VM/BMJr Also assume Esc key to BREAK key.
  • VM/FMGEN Initial implemantation of YM2612 (OPN2).
  • VM/UPD71071 Make some functions make virtual to prepare overwrap by TOWNS_DMAC.
  • VM/DEVICE Add update_signal_mask() to modify signal mask for SIG_SCSI_DAT for SCSI/SASI devices.
  • VM/COMMON_VM Include SCSI devices to libCSPcommon_vm, excepts SCSI_HOST::.
  • VM/PCENGINE ADPCM: Fix em-bugged freeze ADPCM DMA after CDC STATUS (write to I/O 1800h.)
  • VM/PC9801 86PCM: Fix Initial value of PCM_MUTE(A66Eh).Adjust volume multiply factor.
  • BUILD/Windows LLVM: Update Qt version to 5.14.
  • VM/PC9801 DISPLAY: Re-Backport from Upstream 2020-02-01.Kakinoki Syougi works fine.
  • VM/SCSI_CDROM Fix freeze some PC-Engine's CD-ROM2 games and SCSI HDD for FM-Towns.
  • Qt/OpenGL_ES Win32: Fix shader compilation errors with Angle Project.
  • Qt/OpenGL Correctness texture magnitude calculating.
  • UI/Qt Win32: Fix closing D77/D88 image when select another slot.
  • UI/Qt Harddisk: Add *.h0-*.h9 , they are Unz (Towns emulator)'s virtual harddisk images.
  • OSD/SOUND Fix crash when effective sound sink don't exists.
  • Qt/OpenGL Fix FTBFS if don't have libglu.
  • UI/Qt Add "USE_CUSTOM_SCREEN_ZOOM_FACTOR" flag to fooVM.h.
  • UI/Qt Try: Make GUI core (QApplication -> QCoreApplication) to be non-Global. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/719 .
  • Built with fd1687a197f8e25788c8231a08e73fb3a5667763 (or later).

-- Mar 03, 2020 15:13:25 +0900 K.Ohta <whatisthis.sowhat@gmail.com>

Upstream changes: * To see older upstream's changes, read history.txt.

2/21/2020

VM/I386_NP21 update to Neko Project 21/W ver0.86 rev71 beta4

PC9801VX support to switch cpu mode to V30

PC9801RA support to switch cpu mode to V30

2/17/2020

EMU add is_floppy_disk_connected() and is_quick_disk_connected()

WINMAIN disable floppy/quick disk drive menus when drives are disconnected

VM/I8080 improve disassembler to distinguish 8080 and 8085

VM/I86 split i86/i88/i186/v30 from I286 class

VM/I86 fix aam in v30

VM/I86 support 8080 emulation mode in V30

VM/I386_NP21 improve not to explicitly accept irq while executing opecode

VM/I386_DASM split i386 disassembler from I286/I386 class

VM/V30_DASM split v30 disassembler from I286 class

VM/V30_DASM add 8080 disassebler for 8080 emulation mode

VM/VM_TEMPLATE add is_floppy_disk_connected() and is_quick_disk_connected()

PC9801 support to enable/disable 1MB/640K/320KB-FDD interfaces

2/1/2020

EMU support to create blank hard disk image (*.hdi/*.nhd)

WINMAIN add menu items to mount blank hard disk image

VM/DEVICE improve memory/io bus interfaces for 16/32bit access

VM/DEVICE add get_event_clocks() and get_cpu_clocks()

VM/EVENT add get_event_clocks() and get_cpu_clocks()

VM/I386_NP21 support 80386 (based on Neko Project 21/W i386 core)

VM/I8259 make update_intr() public

VM/MEMORY improve memory bus interfaces for 16/32bit access

VM/MEMORY make rd_table/wr_table/addr_shift public

VM/UPD7220 fix stop command (thanks Neko Project 21/W)

FMR50 change i386 core from MAME to Neko Project 21/W

FMR50 support to mount blank hard disk image

MZ2500 support to mount blank hard disk image

MZ2800 support to mount blank hard disk image

PC9801 change i386 core from MAME to Neko Project 21/W

PC9801 support to mount blank hard disk image

PC9801/DISPLAY improve code for big-endian host machine

PC9801/FMSOUND support 86-type PCM (thanks Neko Project 21/W)

PC9801/MEMBUS improve memory bus interfaces for 16/32bit access

PC9801/MOUSE fix irq number in hireso mode

PC9801/SASI improve irq/drq signals to generate from sasi bus signals

X1TURBO support to mount blank hard disk image

X1TURBO/IOBUS fix not to clear vram in reset()

1/23/2020

VM/Z80DMA fix byte counter read by read mask follows command (thanks Mr.Sato)


Have fun! -- Ohta.

** Qt porting for Common Source Code Project **

March 03, 2020

K.Ohta <whatisthis.sowhat _at_ gmail.com>

* If you can't read Japanese, read readme.qt.txt .

0. 概要

このパッケージは、Common Source Code Project (以下、CSP) をQt5に移植したものです。 バイナリはGNU/Linux(64bit)用とMinGW (32bit Windows)用を 用意しています。 ソースコード:
追加情報:  各機種バイナリーは、osdn.net もしくはミラーサイトより入手可能です。  https://osdn.net/projects/csp-qt/

  Win32:

  GNU/Linux(amd64) :

【おねがい】

 doc/以下の文書で日本語しかなかったものを英語に翻訳していますが、機械翻訳を使ってるのであやしいです。
英語の上手い方、校正などお願いします m(_ _)m

1. 背景

CSPは、非常に優れた構造のエミュレータです(しかし、些か重くてコンパイラ がいい最適化をしないと重めですが)。 しかし、このコードはM$ Visual C++依存の部分が非常に多いです。 そこで、GNU/Linuxでこれを動かすためにQtに色々と移植していきましょう。 と言う感じで作業をはじめました。

2. 最低限必要なもの(Qt版)

    1. Qt5 ツールキット。Qt 5.5以降を推奨します。
    2. OpenGL, 多分、最低OpenGL 2.1は必要です。(注:ひょっとしたら、OpenGLES2以降ならば動くように変えるかも知れない)
    3. gcc / g++ (5.0以降?)もしくは llvm clang / clang++ (3.5以降?) コンパイラツールチェーン。
    4. SDL2 (SDL 1.xではないので注意)
    5. CMake 2.8以降。
    6. ffmpegから、libavとlibswが必要です。 http://ffmpeg.org/ より。
    7. ffmpegは、Windowsに関してはバンドルしてありますので、動かない時はインストールしてみてください。
    8. Qt5.5(Ubuntu 16.04LTS向け)もしくはQt5.10(Win32とDebian GNU/Linux sid向け)でビルドしてあります。
    1. 表示基盤のデフォルトが、OpenGL ES2.0になりました。コマンドラインオプション --opengl で変更が可能です(--helpで参照)
    1. Windows のビルドを、Docker環境上のLLVM CLANG (9) にしました。例外処理に関して、MinGW-w64のgccは非常に遅い方法を取ってるためです(Borlandが悪いのですが)。 詳細は、 https://github.com/Artanejp/llvm-mingwhttps://hub.docker.com/r/artanejp/llvm-mingw64-ubuntu-cosmic を参照して下さい。
    • Windows もしくは GNU/Linux のcross tool chain (要Wine)で、MinGW (gcc6) と Qt 5.10 でのビルドができることを確認しました。
    • TIPS:
      • Windows等で動かした時に、画面の書き替えが表示されない場合は、環境変数 QT_OPENGL を software にしてみてください。(例えば、 WindowsをVirtualBoxのゲストで使ってる場合など)
      • Windows版バイナリには、ソフトウェアレンダリングのopengl32.dllが添付されてますが、最近のパソコンの専用GPUドライバなら、 もっと程度のいいOpenGLが入ってるはずです。 添付版opengl32.dllを適当な名前に変更して動くかどうか試してみて下さい。

3. ビルドの方法

ソースコードを解凍するか、git clone / pull した後で: $ cd {srctop}/source/build-cmake/{Machine name}/ $ mkdir build $ cd build To configure: $ cmake .. or $ ccmake ..
To build: $ make
To install: $ sudo make install

4. Qt固有の話

    • 設定ファイル(scancode.cfg と foo.ini)は、"~/.config/CommonSourceCodeProject/emufoo/" (Windowsの場合は".\CommonSourceCodeProject\emudfoo\" ) におかれます(移動しました)。
    • BIOSや効果音WAVやセーブステートは、、"~/CommonSourceCodeProject/emufoo/" (Windowsの場合は".\CommonSourceCodeProject\emudfoo\" ) におかれます(移動しました)。
    • 全ての記録物(スクリーンショットや動画や録音WAV)は、*当面の間* "~/CommonSourceCodeProject/emufoo/" (Windowsの場合は".\CommonSourceCodeProject\emudfoo\" ) におかれます。
    • ToolTipsを付けました。(2017-01-24)
    • 日本語に翻訳しました。(2017-01-24)
    • キーコード変換テーブルファイルが、$HOME/.config/CommonSourceCodeProject/emu{Machine Name}/scancode.cfg に書き込まれます。 書式は、カンマで区切られた16進データです(10進ではないので注意) . 1カラム目はM$ ヴァーチャルキーコード。 2カラム目はQtネィティブのスキャンキーコードです。
    • UI部分の共通コンポーネント (src/qt/gui) を共有ライブラリlibCSPgui.soにまとめました。
    • インストール用のBASHスクリプトを用意しました。src/tool/installer_unix.shです。
    • ROMと同じところに、特定のWAVファイル(VMによって異なる)を入れると、FDDのシーク音やテープのボタン音・リレー音を鳴らすことが出来ます。
    • ローマ字カタカナ変換支援機構が一部の機種に実装されてます。romaji_kana.ja.txt をお読みください。

5. 移植状況

a.現在、Debian GNU/Linux "sid"と、Ubuntu Linux 16.04LTS "Xenial"
の AMD64版でしかテストしていません。
 が、多分他のGNU/Linux OSやBSD系のOS (Mac含む) でもビルドすれば  動くでしょう。
Windows もしくは GNU/Linux(要Wineとbinfmt-support)上でのMinGWと Qt community edition でのビルドが通るようになりました。
    1. 今は、Qtの開発側が「Qt4おわりね」とアナウンスしたので、Qt4ではなく Qt5を使っています。 添付してあるバイナリは、Qt 5.5でビルドしました(が、Qt 5.1以降なら動くはずです)。
    1. Linux用ビルドでは、GCCをリンク時最適化(LTO)モードで使っています。
    2. MZ-2500のソケット機能を実装してみていますが、マトモにテストできてません(;´Д`)

6. Upstream repositry:

7. Project Page:

8. Upstream (Takeda Toshiyaさんのオリジナル)

Special thanks to:

Ryu Takegamiさん : eFM-8/7/77/AV/40/EX のデバッグに協力していただいています。 はせりんさん : eFM-8/7/77/AV/40/EX のデバッグに協力していただいています。 Ootake 開発者の皆さん: ePCENGINEの改善のヒントをソースコードから勉強させていただいてます。

Changes:

* 前の変更点をお読みになる場合には、ChangeLogと000_gitlog.txtをお読み下さい。

* SNAPSHOT March 03, 2020

See STATUS section for doc/VMs/fmtowns.txt and

000_gitlog.txt .

  • VM/I386_NP21 Merge Upstream 2020-02-21 's I386::/NP21.Belows are differ from upstream:
- Implement memory wait to change CPU speed. - Implement extra reset wire to notify CPU reset. - Some headers are changed due to cause FTBFS with GCC. - Character encoding chenged to UTF-8 at most of source files(not all?)
  • VM/I386 IMPORTANT: libcpu_newdev/i386 has removed.I386:: porting from NP21 seems to be working nice, no need to porting from MAME/C++.
  • UI/Qt Add HARDDISK CREATION feature.
  • VM/HARDDISK Calculate correctness C/H/S of HDD.
  • VM/SCSI_HDDWIP Implement RECALIBRATE SCSI command.
  • VM/SCSI_HDDVM/SCSI_DEV Implement some command.But still not active.
  • VM/BMJr Fix Break sequence. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/648 .
  • VM/BMJr Fix reset-key (EIKIGOU + BREAK) sequence.
  • VM/BMJr Alse assume Back Space key to DELETE key.
  • VM/BMJr Also assume Esc key to BREAK key.
  • VM/FMGEN Initial implemantation of YM2612 (OPN2).
  • VM/UPD71071 Make some functions make virtual to prepare overwrap by TOWNS_DMAC.
  • VM/DEVICE Add update_signal_mask() to modify signal mask for SIG_SCSI_DAT for SCSI/SASI devices.
  • VM/COMMON_VM Include SCSI devices to libCSPcommon_vm, excepts SCSI_HOST::.
  • VM/PCENGINE ADPCM: Fix em-bugged freeze ADPCM DMA after CDC STATUS (write to I/O 1800h.)
  • VM/PC9801 86PCM: Fix Initial value of PCM_MUTE(A66Eh).Adjust volume multiply factor.
  • BUILD/Windows LLVM: Update Qt version to 5.14.
  • VM/PC9801 DISPLAY: Re-Backport from Upstream 2020-02-01.Kakinoki Syougi works fine.
  • VM/SCSI_CDROM Fix freeze some PC-Engine's CD-ROM2 games and SCSI HDD for FM-Towns.
  • Qt/OpenGL_ES Win32: Fix shader compilation errors with Angle Project.
  • Qt/OpenGL Correctness texture magnitude calculating.
  • UI/Qt Win32: Fix closing D77/D88 image when select another slot.
  • UI/Qt Harddisk: Add *.h0-*.h9 , they are Unz (Towns emulator)'s virtual harddisk images.
  • OSD/SOUND Fix crash when effective sound sink don't exists.
  • Qt/OpenGL Fix FTBFS if don't have libglu.
  • UI/Qt Add "USE_CUSTOM_SCREEN_ZOOM_FACTOR" flag to fooVM.h.
  • UI/Qt Try: Make GUI core (QApplication -> QCoreApplication) to be non-Global. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/719 .
  • Built with fd1687a197f8e25788c8231a08e73fb3a5667763 (or later).

-- Mar 03, 2020 15:13:25 +0900 K.Ohta <whatisthis.sowhat@gmail.com>

本家の変更: * 前の変更点をお読みになる場合には、history.txtをお読み下さい。

2/21/2020

VM/I386_NP21 update to Neko Project 21/W ver0.86 rev71 beta4

PC9801VX support to switch cpu mode to V30

PC9801RA support to switch cpu mode to V30

2/17/2020

EMU add is_floppy_disk_connected() and is_quick_disk_connected()

WINMAIN disable floppy/quick disk drive menus when drives are disconnected

VM/I8080 improve disassembler to distinguish 8080 and 8085

VM/I86 split i86/i88/i186/v30 from I286 class

VM/I86 fix aam in v30

VM/I86 support 8080 emulation mode in V30

VM/I386_NP21 improve not to explicitly accept irq while executing opecode

VM/I386_DASM split i386 disassembler from I286/I386 class

VM/V30_DASM split v30 disassembler from I286 class

VM/V30_DASM add 8080 disassebler for 8080 emulation mode

VM/VM_TEMPLATE add is_floppy_disk_connected() and is_quick_disk_connected()

PC9801 support to enable/disable 1MB/640K/320KB-FDD interfaces

2/1/2020

EMU support to create blank hard disk image (*.hdi/*.nhd)

WINMAIN add menu items to mount blank hard disk image

VM/DEVICE improve memory/io bus interfaces for 16/32bit access

VM/DEVICE add get_event_clocks() and get_cpu_clocks()

VM/EVENT add get_event_clocks() and get_cpu_clocks()

VM/I386_NP21 support 80386 (based on Neko Project 21/W i386 core)

VM/I8259 make update_intr() public

VM/MEMORY improve memory bus interfaces for 16/32bit access

VM/MEMORY make rd_table/wr_table/addr_shift public

VM/UPD7220 fix stop command (thanks Neko Project 21/W)

FMR50 change i386 core from MAME to Neko Project 21/W

FMR50 support to mount blank hard disk image

MZ2500 support to mount blank hard disk image

MZ2800 support to mount blank hard disk image

PC9801 change i386 core from MAME to Neko Project 21/W

PC9801 support to mount blank hard disk image

PC9801/DISPLAY improve code for big-endian host machine

PC9801/FMSOUND support 86-type PCM (thanks Neko Project 21/W)

PC9801/MEMBUS improve memory bus interfaces for 16/32bit access

PC9801/MOUSE fix irq number in hireso mode

PC9801/SASI improve irq/drq signals to generate from sasi bus signals

X1TURBO support to mount blank hard disk image

X1TURBO/IOBUS fix not to clear vram in reset()

1/23/2020

VM/Z80DMA fix byte counter read by read mask follows command (thanks Mr.Sato)


お楽しみあれ! -- Ohta.

Changelog

* SNAPSHOT March 03, 2020

See STATUS section for doc/VMs/fmtowns.txt and

000_gitlog.txt .

  • VM/I386_NP21 Merge Upstream 2020-02-21 's I386::/NP21.Belows are differ from upstream:
- Implement memory wait to change CPU speed. - Implement extra reset wire to notify CPU reset. - Some headers are changed due to cause FTBFS with GCC. - Character encoding chenged to UTF-8 at most of source files(not all?)
  • VM/I386 IMPORTANT: libcpu_newdev/i386 has removed.I386:: porting from NP21 seems to be working nice, no need to porting from MAME/C++.
  • UI/Qt Add HARDDISK CREATION feature.
  • VM/HARDDISK Calculate correctness C/H/S of HDD.
  • VM/SCSI_HDDWIP Implement RECALIBRATE SCSI command.
  • VM/SCSI_HDDVM/SCSI_DEV Implement some command.But still not active.
  • VM/BMJr Fix Break sequence. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/648 .
  • VM/BMJr Fix reset-key (EIKIGOU + BREAK) sequence.
  • VM/BMJr Alse assume Back Space key to DELETE key.
  • VM/BMJr Also assume Esc key to BREAK key.
  • VM/FMGEN Initial implemantation of YM2612 (OPN2).
  • VM/UPD71071 Make some functions make virtual to prepare overwrap by TOWNS_DMAC.
  • VM/DEVICE Add update_signal_mask() to modify signal mask for SIG_SCSI_DAT for SCSI/SASI devices.
  • VM/COMMON_VM Include SCSI devices to libCSPcommon_vm, excepts SCSI_HOST::.
  • VM/PCENGINE ADPCM: Fix em-bugged freeze ADPCM DMA after CDC STATUS (write to I/O 1800h.)
  • VM/PC9801 86PCM: Fix Initial value of PCM_MUTE(A66Eh).Adjust volume multiply factor.
  • BUILD/Windows LLVM: Update Qt version to 5.14.
  • VM/PC9801 DISPLAY: Re-Backport from Upstream 2020-02-01.Kakinoki Syougi works fine.
  • VM/SCSI_CDROM Fix freeze some PC-Engine's CD-ROM2 games and SCSI HDD for FM-Towns.
  • Qt/OpenGL_ES Win32: Fix shader compilation errors with Angle Project.
  • Qt/OpenGL Correctness texture magnitude calculating.
  • UI/Qt Win32: Fix closing D77/D88 image when select another slot.
  • UI/Qt Harddisk: Add *.h0-*.h9 , they are Unz (Towns emulator)'s virtual harddisk images.
  • OSD/SOUND Fix crash when effective sound sink don't exists.
  • Qt/OpenGL Fix FTBFS if don't have libglu.
  • UI/Qt Add "USE_CUSTOM_SCREEN_ZOOM_FACTOR" flag to fooVM.h.
  • UI/Qt Try: Make GUI core (QApplication -> QCoreApplication) to be non-Global. Thanks to https://matsuri.5ch.net/test/read.cgi/i4004/1526806551/719 .
  • Built with fd1687a197f8e25788c8231a08e73fb3a5667763 (or later).

-- Mar 03, 2020 15:13:25 +0900 K.Ohta <whatisthis.sowhat@gmail.com>