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Cadaver is a simulated world of cyborgs and nature in realtime. The battlefield consists of forests, grain, water, grass, carcass (of course) and lots of other things. The game server manages the game and the rules. You start a server and connect some clients. The clients communicate with the server using a very primitive protocol. They can order cyborgs to harvest grain, attack enemies or cut forest. The game is not intended to be played by humans! Instead the idea is that you write artificial intelligence clients to beat the other artificial intelligences.

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2001-01-30 15:12

패스트 전체 동그라미를 볼 사이보그가 지금은 좌표, 속도, 걷는 절반으로 자신의 목표에 도달 정확히 속도를 획기적으로 먹고, 죽은 사이보그가 지금은 주검, 구조 조정 및 디렉토리 간소화, 향상된 서버 성능, 서버 타이밍 교착 상태, 새로운 서버에 대한 수정 프로그램이있습니다 감소 , 네트워크 통계, 1200 초로 인생 사이보그의 단축 길이를 표시하는 명령은 콘솔 및 행동에 여러 QN받은 변경됨.
Fast full-circle viewing, cyborgs now EXACTLY reach their target coordinates, halving of walking speed, drastically decreased eating speed, dead cyborgs are now carcasses, restructured and simplified directories, improved server performance, a fix for a server timing deadlock, a new server console command to display network statistics,a reduced length of cyborg life to 1200 seconds, and changed behaviour when multiple QN are received.

2001-01-30 15:12

지도 밖으로 실행 금지, 스토리지 10.0 항목으로 제한됩니다.
A prohibition on running out of the map, and storage limited to 10.0 items.

2001-01-30 15:12

서버가 있지만 지금은 spyboss 소리가 그대로이고 훌륭한 그래픽.
The server is unchanged but spyboss now has sound and great graphics.

2001-01-30 15:12

Initial release.

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