Currently H_ASSESS_DANGER_LIMITED is defined and used inside #ifdef FREECIV_WEB. It won't harm to have it defined and mostly implemented in normal builds, just set it to any AI player only in FREECIV_WEB builds. We should not have unnecessary differences between freeciv-web and normal builds.
H_ASSESS_DANGER_LIMITED is introduced in S3_1, so let's change this change there to have it right from the beginning.
Currently H_ASSESS_DANGER_LIMITED is defined and used inside #ifdef FREECIV_WEB. It won't harm to have it defined and mostly implemented in normal builds, just set it to any AI player only in FREECIV_WEB builds. We should not have unnecessary differences between freeciv-web and normal builds.
H_ASSESS_DANGER_LIMITED is introduced in S3_1, so let's change this change there to have it right from the beginning.